Track back to the previous room and jump into the water below. Make your way up the tunnel and pick the Nirnroot at N. In the next room you will face the Nord Hunter , so try to use the gas traps I and darts G to your advantage.
Loot the two chests nearby and proceed to the next zone through door D. When returning to this zone through door C , jump down to the bridge in the water filled room and make you way back out. Sign up for free! What do you need help on? Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
User Info: iJustRich. User Info: tuch. There's a switch on the ground to the right of the gate. I try to use it but it does it gives me a message, "The handle seems to be rusted in place and won't turn" Is it part of a quest or something? User Info: bibfortuna Yes, it is part of a quest. The guy who trapped you here then tells you that there isn't any way you're getting out and starts to attack you.
He has an archer on the top level that will rain arrows down on you and holds some powerful armor. Run under cover so the archer can't hurt you and deal with Kurdan. Even if you don't want enchanted light armor, they fetch a fair price. More importantly, get the real key so that you can leave.
Run up the stairs and kill the archer. Take his bow if you don't have a better one and then go back into the Hunter's Run. Inside, look for a gate right near the beginning. Use the real key to open it and turn the gate switch so that you can leave Fort Grieve. Go back outside and take the boat back to Bravil. Once there, talk to Ursanne and she'll reward you with a copy of the Biography of the Wolf Queen.
Read the book to increase your Speechcraft. Last Edited: 9 Apr pm. Was this guide helpful? YES NO. You'll need to get his Disposition up to 60 or more before he's willing to even talk about the matter. He wants you to retrieve his father's axe from Fort Grief out on an island in the Niben. If you don't, then Aleron won't make it home again. So go do whatever you need to do to get ready and then come back and see him. When you're prepared, say so and he'll send you to a boat behind the Warlock's Luck.
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